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	<id>https://wiki.leras.me/w/index.php?action=history&amp;feed=atom&amp;title=Tech_Tiers</id>
	<title>Tech Tiers - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.leras.me/w/index.php?action=history&amp;feed=atom&amp;title=Tech_Tiers"/>
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	<updated>2026-09-25T16:11:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.leras.me/w/index.php?title=Tech_Tiers&amp;diff=15&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;== Wood == An introductory tier, designed to introduce players to basic skill and storage mechanics and default stat changes from vanilla, should take no more than an hour of gameplay. Required cooperation is minimal  == Stone == Introduces time based crafts and three basic professions. Expected to take 2-3 hours of gameplay. Requires some cooperation  == Copper == Introduces infrastructure and specializations, first beacon upgrades. Expected to take 3-8 hours of gamepla...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.leras.me/w/index.php?title=Tech_Tiers&amp;diff=15&amp;oldid=prev"/>
		<updated>2026-07-29T23:32:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Wood == An introductory tier, designed to introduce players to basic skill and storage mechanics and default stat changes from vanilla, should take no more than an hour of gameplay. Required cooperation is minimal  == Stone == Introduces time based crafts and three basic professions. Expected to take 2-3 hours of gameplay. Requires some cooperation  == Copper == Introduces infrastructure and specializations, first beacon upgrades. Expected to take 3-8 hours of gamepla...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Wood ==&lt;br /&gt;
An introductory tier, designed to introduce players to basic skill and storage mechanics and default stat changes from vanilla, should take no more than an hour of gameplay. Required cooperation is minimal&lt;br /&gt;
&lt;br /&gt;
== Stone ==&lt;br /&gt;
Introduces time based crafts and three basic professions. Expected to take 2-3 hours of gameplay. Requires some cooperation&lt;br /&gt;
&lt;br /&gt;
== Copper ==&lt;br /&gt;
Introduces infrastructure and specializations, first beacon upgrades. Expected to take 3-8 hours of gameplay. Requires async cooperation&lt;br /&gt;
&lt;br /&gt;
== Iron ==&lt;br /&gt;
The start of the midgame. Introduces storm missions and expansion. Expected to take 6-12 hours of gameplay Requires sync cooperation&lt;br /&gt;
&lt;br /&gt;
== Diamond ==&lt;br /&gt;
&lt;br /&gt;
== Netherite ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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