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Designing Skill System: Revision history

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29 July 2026

26 July 2026

  • curprev 20:2020:20, 26 July 2026 Admin talk contribs 758 bytes 0 No edit summary undo Tag: Visual edit
  • curprev 20:1320:13, 26 July 2026 Admin talk contribs 758 bytes +758 Created page with "= Core pillars = == Specialization == This whole modpack is about specialization, so rewarding it is of utmost importance. Specializing can happen inside of a profession too, for example one miner can focus on harvesting resources, while another can focus on crafting gear: this specialization should be rewarded by the skill system == Easy to catch up == If a new player joins some time after the server started, they shouldn't feel useless because they lack experience an..." Tag: Visual edit