Jump to content

Tech Tiers

From Community Mod Wiki
Revision as of 23:32, 29 July 2026 by Admin (talk | contribs) (Created page with "== Wood == An introductory tier, designed to introduce players to basic skill and storage mechanics and default stat changes from vanilla, should take no more than an hour of gameplay. Required cooperation is minimal == Stone == Introduces time based crafts and three basic professions. Expected to take 2-3 hours of gameplay. Requires some cooperation == Copper == Introduces infrastructure and specializations, first beacon upgrades. Expected to take 3-8 hours of gamepla...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

An introductory tier, designed to introduce players to basic skill and storage mechanics and default stat changes from vanilla, should take no more than an hour of gameplay. Required cooperation is minimal

Stone

[edit | edit source]

Introduces time based crafts and three basic professions. Expected to take 2-3 hours of gameplay. Requires some cooperation

Copper

[edit | edit source]

Introduces infrastructure and specializations, first beacon upgrades. Expected to take 3-8 hours of gameplay. Requires async cooperation

The start of the midgame. Introduces storm missions and expansion. Expected to take 6-12 hours of gameplay Requires sync cooperation

Diamond

[edit | edit source]

Netherite

[edit | edit source]